![]() You have to select the points one at a time while holding the Ctrl key down, then FreeCAD will create a face. The contours can be grouped in any number of objects, and dont need to form closed wires. From your FreeCAD file you can do some things Firstly in Part WB you can use the a little clunky (because it is very old, dates back to the very early days of FreeCAD GUI) but powerful Shape Builder tool which has 'create face from point'. How to Generate A Contour Map with Sketchup Watch on OS: Linus Mint XFCE 18 KDE Flatpak runtime Word size of OS: 64-bit Word size of FreeCAD: 64-bit Version: 5 (Git shallow) Build type: Release Branch: (HEAD detached at 0.18.4) Hash: 980bf9060e28555fecd9e3462f68ca74007b70f8 Python version: 2.7.15 Qt version: 5.12.5 Coin version: 4.0. Give it the dimensions 100 x 10 x 2 mm (length x width x height). ![]() Contours can be created to form a body, a face, or an edge. Creating the model Starting with a blank FreeCAD project, we build our bimetal strip in the Part Workbench Draw a Cube Solid and rename it to aluminium. # sort the bsplines by elevation (we use the z of their first point to sort)īsplines.sort(key=lambda b: b.Points. Description This macro allows you to select a series of objects containing level contours and create an Arch Site from them. This video tutorial demonstrates the three kinds of contours and the pocket in FreeCAD. # first build a list of edges from selected objectsįor obj in (): Import FreeCAD,FreeCADGui,Part,Draft,DraftGeomUtils,Arch # It doesn't matter how many object contain the curves or if they Follow the steps below to do this: Step 1. The digitized data can then be gridded and mapped using the Grids New Grid Grid from Contours command. Macro Site From Contours.FCMacro # This macro builds an Arch Site object out of different level curves. To recreate a scanned contour map you will need to georeference and digitize the scanned data. In this video I will show you the machining of the outer contour in FreeCAD 0.19 More FreeCAD Path Videos: FreeCAD CAM 01 St. Internally, one bspline will be created from each contour, then ruled surfaces will be created between the contours, then these ruled surfaces will be united in a shell object, and finally an Arch Site will be created using this shell as its Terrain. All this will be taken care of by the macro. The contours can be grouped in any number of objects, and don't need to form closed wires. This macro allows you to select a series of objects containing level contours and create an Arch Site from them.
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